Ability dex
Pokémon abilities
Browse all 374 abilities and open one to read its effect and compatible Pokémon.
374 results
| adaptability | 20 | Increases the same type attack bonus from 1.5× to 2×. |
| aerilate | 2 | Turns the bearer's Normal moves into Flying moves and strengthens them to 1.3× their power. |
| aftermath | 11 | Damages the attacker for 1/4 its max HP when knocked out by a contact move. |
| air lock | 1 | Negates all effects of weather, but does not prevent the weather itself. |
| analytic | 12 | Strengthens moves to 1.3× their power when moving last. |
| anger point | 12 | Raises Attack to the maximum of six stages upon receiving a critical hit. |
| anger shell | 1 | When the Pokémon's HP drops below half, Anger Shell lowers its Defense and Special Defense but its Attack, Special Attack and Speed are raised. |
| anticipation | 18 | Notifies all trainers upon entering battle if an opponent has a super effective move, Self Destruct, Explosion, or a one hit KO move. |
| aqua boost | 0 | |
| arena trap | 3 | Prevents opponents from fleeing or switching out. Eluded by Flying types and Pokémon in the air. |
| armor tail | 1 | Prevents the opponent from using any moves that have priority, such as Quick Attack. |
| aroma veil | 8 | Protects allies against moves that affect their mental state. |
| as one glastrier | 1 | Combines the effects of Unnerve and Chilling Neigh. |
| as one spectrier | 1 | Combines the effects of Unnerve and Grim Neigh. |
| aura break | 2 | Makes Dark Aura and Fairy Aura weaken moves of their respective types. |
| aura guard | 1 | A Pokémon with Aura Guard takes half damage from moves that make contact. |
| bad dreams | 1 | Damages sleeping opponents for 1/8 their max HP after each turn. |
| ball fetch | 1 | If the Pokémon is not holding an item, it will fetch the Poké Ball from the first failed throw of the battle. |
| battery | 1 | Ally Pokémon's moves have their power increased to 1.3×. |
| battle armor | 11 | Protects against critical hits. |
| battle bond | 2 | Transforms this Pokémon into Ash Greninja after fainting an opponent. Water Shuriken's power is 20 and always hits three times. |
| beads of ruin | 1 | Lowers Special Defense of all Pokémon except itself. |
| beast boost | 11 | Raises this Pokémon's highest stat by one stage when it faints another Pokémon. |
| berserk | 3 | Raises this Pokémon's Special Attack by one stage every time its HP drops below half. |
| big pecks | 15 | Protects against Defense drops. |
| black hole | 0 | |
| blaze | 32 | Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less. |
| bodyguard | 0 | |
| bonanza | 0 | |
| bulletproof | 12 | Protects against bullet, ball, and bomb based moves. |
| calming | 0 | |
| celebrate | 0 | |
| cheek pouch | 7 | Restores HP upon eating a Berry, in addition to the Berry's effect. |
| chilling neigh | 1 | Boosts Attack after knocking out a Pokémon. |
| chlorophyll | 39 | Doubles Speed during strong sunlight. |
| clear body | 19 | Prevents stats from being lowered by other Pokémon. |
| climber | 0 | |
| cloud nine | 7 | Negates all effects of weather, but does not prevent the weather itself. |
| color change | 1 | Changes type to match when hit by a damaging move. |
| comatose | 1 | This Pokémon always acts as though it were Asleep. |
| commander | 3 | Goes inside the mouth of an ally Dondozo if one is on the field. |
| competitive | 15 | Raises Special Attack by two stages upon having any stat lowered. |
| compound eyes | 13 | Increases moves' accuracy to 1.3×. |
| confidence | 0 | |
| conqueror | 0 | |
| contrary | 13 | Inverts stat changes. |
| corrosion | 5 | This Pokémon can inflict poison on Poison and Steel Pokémon. |
| costar | 1 | Copies ally's stat changes on entering battle. |
| cotton down | 2 | When Ignores moves and abilities that draw in moves. |
| cud chew | 4 | Causes the Pokémon to reuse an already consumed Berry at the end of the next turn. |
| curious medicine | 1 | Resets all stat changes upon entering battlefield. |
| cursed body | 15 | Has a 30% chance of Disabling any move that hits the Pokémon. |
| cute charm | 15 | Has a 30% chance of infatuating attacking Pokémon on contact. |
| damp | 20 | Prevents Self Destruct, Explosion, and Aftermath from working while the Pokémon is in battle. |
| dancer | 4 | Whenever another Pokémon uses a dance move, this Pokémon will use the same move immediately afterwards. |
| dark aura | 1 | Strengthens Dark moves to 1.33× their power for all friendly and opposing Pokémon. |
| dauntless shield | 2 | Boosts Defense in battle. |
| daze | 0 | |
| dazzling | 1 | Opposing Pokémon cannot use priority attacks. |
| decoy | 0 | |
| deep sleep | 0 | |
| defeatist | 2 | Halves Attack and Special Attack at 50% max HP or less. |
| defiant | 17 | Raises Attack two stages upon having any stat lowered. |
| delta stream | 1 | Creates a mysterious air current, which cannot be replaced and causes moves to never be super effective against Flying Pokémon. |
| desolate land | 1 | Creates extremely harsh sunlight, which has all the properties of Sunny Day, cannot be replaced, and causes damaging Water moves to fail. |
| disguise | 4 | Prevents the first instance of battle damage. |
| disgust | 0 | |
| dodge | 0 | |
| download | 4 | Raises the attack stat corresponding to the opponents' weaker defense one stage upon entering battle. |
| dragonize | 1 | The Pokémon's Normal type moves become Dragon type moves and their power is boosted by 20%. |
| dragons maw | 1 | Powers up Dragon type moves. |
| drizzle | 3 | Summons rain that lasts indefinitely upon entering battle. |
| drought | 5 | Summons strong sunlight that lasts indefinitely upon entering battle. |
| dry skin | 7 | Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from Fire moves to 1.25×, but absorbs Water moves, healing for 1/4 max HP. |
| early bird | 16 | Makes sleep pass twice as quickly. |
| earth eater | 1 | Restores HP when hit by a Ground type move. |
| eelevate | 1 | The Pokémon floats off the ground, making it immune to Ground type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses. When the Pokémon knocks out a target with an attack, its highest stat is boosted by 1 stage. |
| effect spore | 11 | Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact. |
| electric surge | 3 | When this Pokémon enters battle, it changes the terrain to Electric Terrain. |
| electromorphosis | 1 | When hit by an attack, the power of the next Electric type move it uses is doubled. |
| embody aspect | 0 | Embody Aspect boosts a particular stat, depending on the form of a Terastallized Ogerpon |
| emergency exit | 1 | This Pokémon automatically switches out when its HP drops below half. |
| explode | 0 | |
| fairy aura | 2 | Strengthens Fairy moves to 1.33× their power for all friendly and opposing Pokémon. |
| filter | 4 | Decreases damage taken from super effective moves by 1/4. |
| fire mane | 1 | Boosts the power of the Pokémon's Fire type moves by 50%. |
| flame body | 23 | Has a 30% chance of burning attacking Pokémon on contact. |
| flame boost | 0 | |
| flare boost | 2 | Increases Special Attack to 1.5× when burned. |
| flash fire | 29 | Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle. |
| flower gift | 1 | Increases friendly Pokémon's Attack and Special Defense to 1.5× during strong sunlight. |
| flower veil | 5 | Protects friendly Grass Pokémon from having their stats lowered by other Pokémon. |
| fluffy | 6 | Damage from contact moves is halved. Damage from Fire moves is doubled. |
| forecast | 4 | Changes Castform's type and form to match the weather. |
| forewarn | 6 | Reveals the opponents' strongest move upon entering battle. |
| fortune | 0 | |
| friend guard | 10 | Decreases all direct damage taken by friendly Pokémon to 0.75×. |
| frighten | 0 | |
| frisk | 38 | Reveals an opponent's held item upon entering battle. |
| frostbite | 0 | |
| full metal body | 1 | Other Pokémon cannot lower this Pokémon's stats. |
| fur coat | 2 | Halves damage from physical attacks. |
| gale wings | 3 | Raises Flying moves' priority by one stage. |
| galvanize | 3 | This Pokémon's Normal moves are Electric and have their power increased to 1.2×. |
| gluttony | 39 | Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP. |
| good as gold | 1 | Gives immunity to status moves. |
| gooey | 7 | Lowers attacking Pokémon's Speed by one stage on contact. |
| gorilla tactics | 2 | Boosts the Pokémon's Attack stat but only allows the use of the first selected move. |
| grass cloak | 0 | |
| grass pelt | 2 | Boosts Defense while Grassy Terrain is in effect. |
| grassy surge | 5 | When this Pokémon enters battle, it changes the terrain to Grassy Terrain. |
| grim neigh | 1 | Boosts Special Attack after knocking out a Pokémon. |
| guard dog | 2 | Boosts Attack if intimidated, and prevents being forced to switch out. |
| gulp | 0 | |
| gulp missile | 3 | If a Cramorant with Gulp Missile uses Surf or Dive, it catches prey and changes its form depending on its remaining HP. |
| guts | 26 | Increases Attack to 1.5× with a major status ailment. |
| hadron engine | 5 | Creates an Electric Terrain when entering battle, and boosts Special Attack while active. |
| harvest | 9 | Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime. |
| healer | 12 | Has a 30% chance of curing each adjacent ally of any major status ailment after each turn. |
| heatproof | 5 | Halves damage from Fire moves and burns. |
| heavy metal | 10 | Doubles the Pokémon's weight. |
| herbivore | 0 | |
| hero | 0 | |
| high rise | 0 | |
| honey gather | 5 | The Pokémon may pick up Honey after battle. |
| hospitality | 2 | When a Pokémon with Hospitality enters a battle, it restores HP for an ally by 25%. |
| hot blooded | 0 | |
| huge power | 7 | Doubles Attack in battle. |
| hunger switch | 2 | Causes Morpeko to change its form each turn, alternating between Full Belly Mode and Hangry Mode |
| hustle | 30 | Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×. |
| hydration | 23 | Cures any major status ailment after each turn during rain. |
| hyper cutter | 12 | Prevents Attack from being lowered by other Pokémon. |
| ice body | 21 | Heals for 1/16 max HP after each turn during hail. Protects against hail damage. |
| ice face | 2 | The Pokémon’s ice head can take a physical attack as a substitute, but the attack also changes the Pokémon’s appearance. The ice will be restored when it snows. |
| ice scales | 2 | Halves damage from Special moves. |
| illuminate | 8 | Doubles the wild encounter rate. |
| illusion | 4 | Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move. |
| immunity | 4 | Prevents poison. |
| imposter | 1 | Transforms upon entering battle. |
| infiltrator | 27 | Bypasses Light Screen, Reflect, and Safeguard. |
| innards out | 2 | When this Pokémon faints from an opponent's move, that opponent takes damage equal to the HP this Pokémon had remaining. |
| inner focus | 38 | Prevents flinching. |
| insomnia | 24 | Prevents sleep. |
| instinct | 0 | |
| interference | 0 | |
| intimidate | 47 | Lowers opponents' Attack one stage upon entering battle. |
| intrepid sword | 2 | Boosts Attack in battle. |
| iron barbs | 4 | Damages attacking Pokémon for 1/8 their max HP on contact. |
| iron fist | 20 | Strengthens punch based moves to 1.2× their power. |
| jagged edge | 0 | |
| justified | 10 | Raises Attack one stage upon taking damage from a Dark move. |
| keen eye | 43 | Prevents accuracy from being lowered. |
| klutz | 12 | Prevents the Pokémon from using its held item in battle. |
| last bastion | 0 | |
| leaf guard | 23 | Protects against major status ailments during strong sunlight. |
| levitate | 45 | Evades Ground moves. |
| libero | 4 | Libero changes the Pokémon's type to that of its previously used attack. |
| life force | 0 | |
| light metal | 7 | Halves the Pokémon's weight. |
| lightning rod | 37 | Redirects single target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage. |
| limber | 14 | Prevents paralysis. |
| lingering aroma | 1 | Contact changes the attacker's Ability to Lingering Aroma. |
| liquid ooze | 4 | Damages opponents using leeching moves for as much as they would heal. |
| liquid voice | 3 | Sound based moves become Water type. |
| long reach | 3 | This Pokémon's moves do not make contact. |
| lullaby | 0 | |
| lunchbox | 0 | |
| magic bounce | 11 | Reflects most non damaging moves back at their user. |
| magic guard | 10 | Protects against damage not directly caused by a move. |
| magician | 6 | Steals the target's held item when the bearer uses a damaging move. |
| magma armor | 3 | Prevents freezing. |
| magnet pull | 9 | Prevents Steel opponents from fleeing or switching out. |
| marvel scale | 3 | Increases Defense to 1.5× with a major status ailment. |
| medic | 0 | |
| mega launcher | 3 | Strengthens aura and pulse moves to 1.5× their power. |
| mega sol | 1 | The Pokémon can use its moves as if the weather were harsh sunlight. |
| melee | 0 | |
| merciless | 2 | This Pokémon's moves critical hit against poisoned targets. |
| mimicry | 1 | Changes type depending on the terrain. |
| minds eye | 1 | The Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal and Fighting type moves. |
| minus | 8 | Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus. |
| mirror armor | 2 | Reflects any stat lowering effects. |
| misty surge | 2 | When this Pokémon enters battle, it changes the terrain to Misty Terrain. |
| mold breaker | 27 | Bypasses targets' abilities if they could hinder or prevent a move. |
| mood maker | 0 | |
| moody | 8 | Raises a random stat two stages and lowers another one stage after each turn. |
| motor drive | 4 | Absorbs Electric moves, raising Speed one stage. |
| mountaineer | 0 | |
| moxie | 16 | Raises Attack one stage upon KOing a Pokémon. |
| multiscale | 3 | Halves damage taken from full HP. |
| multitype | 1 | Changes Arceus's type and form to match its held Plate. |
| mummy | 2 | Changes attacking Pokémon's abilities to Mummy on contact. |
| mycelium might | 2 | Status moves go last, but are not affected by the opponent's ability. |
| natural cure | 19 | Cures any major status ailment upon switching out. |
| neuroforce | 1 | Increases super effective damage dealt to 1.25×. |
| neutralizing gas | 3 | Neutralizes abilities of all Pokémon in battle. |
| no guard | 13 | Ensures all moves used by and against the Pokémon hit. |
| nomad | 0 | |
| normalize | 2 | Makes the Pokémon's moves all act Normal type. |
| nurse | 0 | |
| oblivious | 26 | Prevents infatuation and protects against Captivate. |
| omnipotent | 0 | |
| opportunist | 1 | Copies stat boosts by the opponent. |
| orichalcum pulse | 5 | Turns the sunlight harsh when entering battle, and boosts Attack while active. |
| overcoat | 26 | Protects against damage from weather. |
| overgrow | 32 | Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less. |
| own tempo | 33 | Prevents confusion. |
| parental bond | 1 | Lets the bearer hit twice with damaging moves. The second hit has half power. |
| parry | 0 | |
| pastel veil | 2 | Prevents the Pokémon and its allies from being poisoned. |
| perception | 0 | |
| perish body | 1 | When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle. |
| pickpocket | 16 | Steals attacking Pokémon's held items on contact. |
| pickup | 30 | Picks up other Pokémon's used and Flung held items. May also pick up an item after battle. |
| piercing drill | 1 | When the Pokémon uses contact moves, it can hit even targets that are protecting themselves. |
| pixilate | 3 | Turns the bearer's Normal moves into Fairy moves and strengthens them to 1.3× their power. |
| plus | 10 | Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus. |
| poison heal | 3 | Heals for 1/8 max HP after each turn when poisoned in place of damage. |
| poison point | 20 | Has a 30% chance of poisoning attacking Pokémon on contact. |
| poison puppeteer | 1 | Pokémon poisoned by Pecharunt's moves will also become confused. |
| poison touch | 11 | Has a 30% chance of poisoning target Pokémon upon contact. |
| power construct | 3 | Transforms 10% or 50% Zygarde into Complete Forme when its HP is below 50%. |
| power nap | 0 | |
| power of alchemy | 2 | When an ally faints, this Pokémon gains its Ability. |
| power spot | 1 | Just being next to the Pokémon powers up moves. |
| prankster | 20 | Raises non damaging moves' priority by one stage. |
| pressure | 36 | Increases the PP cost of moves targetting the Pokémon by one. |
| pride | 0 | |
| primordial sea | 1 | Creates heavy rain, which has all the properties of Rain Dance, cannot be replaced, and causes damaging Fire moves to fail. |
| prism armor | 3 | Reduces super effective damage to 0.75×. |
| propeller tail | 2 | Ignores moves and abilities that draw in moves. |
| protean | 8 | Changes the bearer's type to match each move it uses. |
| protosynthesis | 10 | Raises highest stat in harsh sunlight, or if holding Booster Energy. |
| psychic surge | 3 | When this Pokémon enters battle, it changes the terrain to Psychic Terrain. |
| punk rock | 4 | Boosts sound based moves and halves damage from the same moves. |
| pure power | 3 | Doubles Attack in battle. |
| purifying salt | 3 | Protects from status conditions and halves damage from Ghost type moves. |
| quark drive | 10 | Raises highest stat on Electric Terrain, or if holding Booster Energy. |
| queenly majesty | 1 | Opposing Pokémon cannot use priority attacks. |
| quick draw | 1 | Enables the Pokémon to move first occasionally. |
| quick feet | 11 | Increases Speed to 1.5× with a major status ailment. |
| rain dish | 14 | Heals for 1/16 max HP after each turn during rain. |
| rattled | 21 | Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move. |
| receiver | 1 | When an ally faints, this Pokémon gains its Ability. |
| reckless | 13 | Strengthens recoil moves to 1.2× their power. |
| refrigerate | 3 | Turns the bearer's Normal moves into Ice moves and strengthens them to 1.3× their power. |
| regenerator | 28 | Heals for 1/3 max HP upon switching out. |
| ripen | 5 | Doubles the effect of berries. |
| rivalry | 18 | Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender. |
| rks system | 1 | Changes this Pokémon's type to match its held Memory. |
| rock head | 24 | Protects against recoil damage. |
| rocky payload | 1 | Powers up Rock type moves. |
| rough skin | 6 | Damages attacking Pokémon for 1/8 their max HP on contact. |
| run away | 36 | Ensures success fleeing from wild battles. |
| run up | 0 | |
| sand force | 18 | Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage. |
| sand rush | 10 | Doubles Speed during a sandstorm. Protects against sandstorm damage. |
| sand spit | 3 | Creates a sandstorm when hit by an attack. |
| sand stream | 5 | Summons a sandstorm that lasts indefinitely upon entering battle. |
| sand veil | 30 | Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage. |
| sandpit | 0 | |
| sap sipper | 21 | Absorbs Grass moves, raising Attack one stage. |
| schooling | 2 | Wishiwashi becomes Schooling Form when its HP is 25% or higher. |
| scrappy | 15 | Lets the Pokémon's Normal and Fighting moves hit Ghost Pokémon. |
| screen cleaner | 2 | Nullifies effects of Light Screen, Reflect, and Aurora Veil. |
| seed sower | 1 | Turns the ground into Grassy Terrain when the Pokémon is hit by an attack. |
| sequence | 0 | |
| serene grace | 15 | Doubles the chance of moves' extra effects occurring. |
| shackle | 0 | |
| shadow dash | 0 | |
| shadow shield | 1 | When this Pokémon has full HP, regular damage from moves is halved. |
| shadow tag | 6 | Prevents opponents from fleeing or switching out. |
| share | 0 | |
| sharpness | 5 | Powers up slicing moves. |
| shed skin | 21 | Has a 33% chance of curing any major status ailment after each turn. |
| sheer force | 37 | Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects. |
| shell armor | 32 | Protects against critical hits. |
| shield | 0 | |
| shield dust | 12 | Protects against incoming moves' extra effects. |
| shields down | 14 | Transforms this Minior between Core Form and Meteor Form. Prevents major status ailments and drowsiness while in Meteor Form. |
| simple | 5 | Doubles the Pokémon's stat modifiers. These doubled modifiers are still capped at 6 or 6 stages. |
| skater | 0 | |
| skill link | 10 | Extends two to five hit moves and Triple Kick to their full length every time. |
| slow start | 2 | Halves Attack and Speed for five turns upon entering battle. |
| slush rush | 7 | During Hail, this Pokémon has double Speed. |
| sniper | 18 | Strengthens critical hits to inflict 3× damage rather than 2×. |
| snow cloak | 15 | Increases evasion to 1.25× during hail. Protects against hail damage. |
| snow warning | 9 | Summons hail that lasts indefinitely upon entering battle. |
| solar power | 10 | Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight. |
| solid rock | 4 | Decreases damage taken from super effective moves by 1/4. |
| soul heart | 2 | This Pokémon's Special Attack rises by one stage every time any Pokémon faints. |
| soundproof | 18 | Protects against sound based moves. |
| speed boost | 14 | Raises Speed one stage after each turn. |
| spicy spray | 1 | When the Pokémon takes damage from a move, it burns the attacker. |
| spirit | 0 | |
| sponge | 0 | |
| sprint | 0 | |
| stakeout | 9 | This Pokémon's moves have double power against Pokémon that switched in this turn. |
| stall | 1 | Makes the Pokémon move last within its move's priority bracket. |
| stalwart | 4 | Ignores moves and abilities that draw in moves. |
| stamina | 3 | Raises this Pokémon's Defense by one stage when it takes damage from a move. |
| stance change | 2 | Changes Aegislash to Blade Forme before using a damaging move, or Shield Forme before using King’s Shield. |
| static | 38 | Has a 30% chance of paralyzing attacking Pokémon on contact. |
| steadfast | 16 | Raises Speed one stage upon flinching. |
| stealth | 0 | |
| steam engine | 4 | Boosts the Speed stat drastically when the Pokémon is hit by a Fire or Water type move. |
| steelworker | 1 | This Pokémon's Steel moves have 1.5× power. |
| steely spirit | 1 | Powers up ally Pokémon's Steel type moves. |
| stench | 10 | Has a 10% chance of making target Pokémon flinch with each hit. |
| sticky hold | 10 | Prevents a held item from being removed by other Pokémon. |
| storm drain | 10 | Redirects single target Water moves to this Pokémon where possible. Absorbs Water moves, raising Special Attack one stage. |
| strong jaw | 13 | Strengthens biting moves to 1.5× their power. |
| sturdy | 48 | Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one hit KO moves regardless of HP. |
| suction cups | 5 | Prevents being forced out of battle by other Pokémon's moves. |
| super luck | 9 | Raises moves' critical hit rates one stage. |
| supersweet syrup | 2 | Once per battle, when a Pokémon with Supersweet Syrup enters the battle, it lowers the evasion stat of all adjacent opponents by one stage. |
| supreme overlord | 1 | Attack and Special Attack are boosted for each party Pokémon that has been defeated. |
| surge surfer | 1 | Doubles this Pokémon's Speed on Electric Terrain. |
| swarm | 32 | Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less. |
| sweet veil | 11 | Prevents friendly Pokémon from sleeping. |
| swift swim | 48 | Doubles Speed during rain. |
| sword of ruin | 1 | Lowers Defense of all Pokémon except itself. |
| symbiosis | 5 | Passes the bearer's held item to an ally when the ally uses up its item. |
| synchronize | 18 | Copies burns, paralysis, and poison received onto the Pokémon that inflicted them. |
| tablets of ruin | 1 | Lowers Attack of all Pokémon except itself. |
| tangled feet | 9 | Doubles evasion when confused. |
| tangling hair | 2 | When this Pokémon takes regular damage from a contact move, the attacking Pokémon's Speed lowers by one stage. |
| technician | 28 | Strengthens moves of 60 base power or less to 1.5× their power. |
| telepathy | 28 | Protects against friendly Pokémon's damaging moves. |
| tenacity | 0 | |
| tera shell | 1 | All damage dealing moves that hit the Pokémon when its HP is full will not be very effective. |
| tera shift | 1 | When Terapagos enters the battle, it turns into its Terastal Form until the end of the battle. |
| teraform zero | 1 | As soon as Terapagos assumes its Stellar Form, it will immediately neutralize weather and terrain effects. |
| teravolt | 2 | Bypasses targets' abilities if they could hinder or prevent moves. |
| thermal exchange | 3 | Raises Attack when hit by a Fire type move. Cannot be burned. |
| thick fat | 33 | Halves damage from Fire and Ice moves. |
| thrust | 0 | |
| tinted lens | 13 | Doubles damage inflicted with not very effective moves. |
| torrent | 32 | Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less. |
| tough claws | 9 | Strengthens moves that make contact to 1.33× their power. |
| toxic boost | 1 | Increases Attack to 1.5× when poisoned. |
| toxic chain | 3 | May cause bad poisoning when the Pokémon hits an opponent with a move. |
| toxic debris | 2 | Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves. |
| trace | 8 | Copies an opponent's ability upon entering battle. |
| transistor | 1 | Powers up Electric type moves. |
| triage | 1 | This Pokémon's healing moves have their priority increased by 3. |
| truant | 3 | Skips every second turn. |
| turboblaze | 2 | Bypasses targets' abilities if they could hinder or prevent moves. |
| unaware | 15 | Ignores other Pokémon's stat modifiers for damage and accuracy calculation. |
| unburden | 17 | Doubles Speed upon using or losing a held item. |
| unnerve | 28 | Prevents opposing Pokémon from eating held Berries. |
| unseen fist | 5 | Contact moves can strike through Protect/Detect. |
| vanguard | 0 | |
| vessel of ruin | 1 | Lowers Special Attack of all Pokémon except itself. |
| victory star | 1 | Increases moves' accuracy to 1.1× for friendly Pokémon. |
| vital spirit | 16 | Prevents sleep. |
| volt absorb | 13 | Absorbs Electric moves, healing for 1/4 max HP. |
| wandering spirit | 2 | Swaps abilities with opponents on contact. |
| warm blanket | 0 | |
| water absorb | 30 | Absorbs Water moves, healing for 1/4 max HP. |
| water bubble | 3 | Halves damage from Fire moves, doubles damage of Water moves, and prevents burns. |
| water compaction | 2 | Raises this Pokémon's Defense by two stages when it's hit by a Water move. |
| water veil | 13 | Prevents burns. |
| wave rider | 0 | |
| weak armor | 25 | Raises Speed and lowers Defense by one stage each upon being hit by a physical move. |
| well baked body | 1 | Immune to Fire type moves, and Defense is sharply boosted. |
| white smoke | 5 | Prevents stats from being lowered by other Pokémon. |
| wimp out | 1 | This Pokémon automatically switches out when its HP drops below half. |
| wind power | 2 | When hit by a wind move, the power of the next Electric type move it uses is doubled. |
| wind rider | 3 | Gives immunity to wind moves, and causes the Pokémon's Attack to increase by one stage when hit by one. |
| wonder guard | 1 | Protects against damaging moves that are not super effective. |
| wonder skin | 5 | Lowers incoming non damaging moves' base accuracy to exactly 50%. |
| zen mode | 4 | Changes Darmanitan's form after each turn depending on its HP: Zen Mode below 50% max HP, and Standard Mode otherwise. |
| zero to hero | 2 | Transforms into its Hero Form when switching out. |